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πŸ‘•Luxury Clothing Store

Welcome to the Luxury Clothing Store! This script provides a comprehensive clothing store system with the option to treat clothes as items with metadata. Here you'll found the focs for it.

Metadata System (Clothes as Item)

You can disable or enable the metadata system, for it, check shared/config.lua

Config.ClothesAsItem = {
    enabled = true,            -- REQUIRES: Inventory w/ metadata system (e.g: qb-inventory, ox_inventory, qs-inventory, codem, ...)
    removeItemWhenUsed = false -- Removes the cloth item from inventory when used?
}
-- FOR ESX: Needs ESX >= 1.9.4 (player metadata feature).
-- The items must have the same name as the `Config.Contents` keys!
-- For QBCore the script auto register all items using `QBCore.Functions.AddItem`.
Compatibilities

We always try to ensure that our script is compatible with other resources. Therefore, we currently guarantee compatibility with:

  • Skin Managers: Defaults for ESX and QB, fivem-appearance and illenium-appearance

  • Inventories: qb-inventory, ox_inventory, qs-inventory, codem-inventory and core-inventory

How to use different clothing images for each piece?
  1. First of all, you'll need an URL that has images, like a CDN. The script will found the image of the clothing piece based on it drawable id.

  2. Go into shared/config.lua#Config.Contents on the image value of the clothing category you set your URL with a placeholder (%s) for the drawable, for e.g: `https://your_clothing_images_cdn/torso2_%s.png`

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