πŸ’°Banking V1

Documentation of IF Banking V1

Supported on ESXarrow-up-right and QBarrow-up-right servers.

chevron-rightSQL Structurehashtag
  • We've made a SQL Structure separated of default QB/ESX banking scripts to avoid incompatibility problems, so, you need to go on _SQLS and run the if-banking.sql, you also need to run specific SQL for your Framework which is on the folder.

chevron-rightChange Open Methodhashtag

You can alternate to use Marker or Target.

  • Marker:

    • Draws a marker + help text on Bank Locations

    • Shows a help text when near to ATM Props

    • No need of external resources

    • Less optimisation (impacts on resource perfomance when near to a bank/atm)

  • Target:

chevron-rightDiscord Webhookhashtag

We provides a webhook system for the transactions.

On each transaction performed, the script sends a message to the configured webhook.

The message contains: player character name + player game name + transaction details + date.

chevron-rightTransactions Implementationhashtag

You can create a transaction using: exports['if-bankingv1']:addBankStatement(identifier, amountDeposited, amountWithdrawn, statementDescription)

Note: The script listens for ESX/QB money exchange events, and if a "reason" is found, it automatically creates a transaction.

chevron-rightTranslationshashtag

The script has a Translation system, you can create a new language if needed.

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